Notes from my 15 minute  meeting with supervisors :
What  are my eventual aims and  outcomes of  the M.A. ?
Is  it the  process  or  artifact/artwork that  is  my aim?
>If it is the  process---> Then is this process then  going to  be a working practice specific for games - as a research question developing a working  model for getting sign off on 3D sculpts -iteratively reworking and  getting additional feedback from the client-art director- i.e. similar sign  off  procedure as Lucas arts uses  for  is  2D concept artists. Where George  Lucas will draw  or  write  feedback  on the  actual prints  of  the works. Then the  concept artists will then  implement the  feedback and  print  it out. George will again review and comment - this  cycle will continue until George is satisfied.
This sort  of  process   of  using Maquettes  is  used  in Film  but  have  yet  be used as standard working process in games.
Can I make  this a part  of  my working  practice as a games artist?
>If it is the artifact---> Then I need to steer my research  into  the   unknowns  of  "Fine Arts" (prejudicial) and  then the question is why?Then how?
Sharing skills: Video tuts as an offshoot of practice/as practice?
I have started  recording  my digital learning  process  using Camtasia (screen grabbing software).
This is part process of  sharing  work also in part  because I am  now  teaching full  time and need  to  improve  my teaching and  ergo work flow  process and documentation.- also the people  that are really  well  respected and  skilled are  people  that share their knowledge. Since I  have  come  here  to Oz I  have  been sharing what I  know  through  giving talks  though  organizations such as IGDA . I am  going to  continue  doing that  by documenting  my process. (thats one of the plans anyway).
Also  went  to  the  library yesterday  evening and  got  out some  great books on electronic/digital art/science art - One of  which I am reading is from the Ars Electronica group (in the list of links) - I will post up any conclusions  as and when. (Plus links to books and ISBN numbers).
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