Tuesday, August 17, 2010

Raw Material

Some  images have been processed  from  my European trip.
Baboon skull - raw data


Human Remains
Neckbone

Vervet Monkey Skull

Whale skull from  Pitt Rivers Museum Oxford

These are going to be  reworked in 3DCoat and printed out in 3D, good stock to work from.

Wednesday, August 11, 2010

Momento Mori Mask:HiddenFace

Seeing the form within the imperfection –
When a traditional sculptor who works in stone chooses the material to start their piece from, they study  the raw rock to see  the  forms within it -  this along with the inherent flaws of the material dictate the direction to where the work progresses ( -Michelangelo)
I use a similar premise with working in the digital – an example with the “Mask” the one side of the face had completely lost all detail in the translation from 2D to 3D – within those forms – I then re-explored the shapes initially mirroring the sides of the face creating a symmetrical face – that didn’t seem to work so I wound up re-sculpting the right hand degraded side into the skull forms I could see from his underlying bone structure.
I also continued to refine and detail the left hand side of the face building in more detail, looking at my photographic reference.
BaseMesh

Base mesh from  photogrametry source - really messy and distorted, full of flaws, which I explore further.

Seeing the forms within the medium.
A first pass clean up and reconstruction of the base form -  initially trying a symetry version of the cleaner  less distorted side of the face..
Skull is found
 Then - seeing within the flaws the underlying structure of the skull emerged.
FinalSculpt- The Hidden Face.
Finally finishing the vanitas adding in fine details to the skull and the fleshy side of the face.