![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil1hSRSVjmxiAiWelGiXmsRx37H7uPEsGE6PP-NSxd5IXzT-lP34ntqNIWyKnsp95avQYbcm-yl28FAbazjNKT_XwT9XFlOFSKWP9rSIfHlHNpt78UJPxjxeJTjsBl6StdkW0XkGAtrRHW/s320/KAS_DIGI_Process.jpg)
1 I'm using the pre-built ready made mesh "here is something I made earlier" method- so I start with a base mesh that I have used before in other Mudbox sketches.
2-3 Refinement of mesh, adding extra rows and rough blocking out of head shape.Rescaling and re-positioning of nose and ears.
4 Adding of eyes and completion of blocking out. (At this stage it doesn't look like the subject matter Dave)
5 The mesh exported as an .obj which is the subdivided in Mudbox ready for actual sculpting
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWw_FqxVuFdA9bT5GC2H4q5OZL3TCl-lzkNA_-9NN2IbLYts2PgfA02u2OSFLJGMOhByotIJH5B-OXPU7FKb1WIwMhLVT9dQWefXHMndtmbYZLp2jvkv4bIb_jNwMpMBRkRD5D9t5WrzrK/s320/REF_KAS02.jpg)
Above: Additional reference image with simplified line work.
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