Monday, October 5, 2009

Mask (WIP)

Mask (WIP) from Jake Hempson on Vimeo.



A time lapse sculpt based off of photometric data of workmate – resulting in a mask. An exploration of his underlying bone structure.

CrocSkull from Jake Hempson on Vimeo.



Starting with photogrammetric data based of off my own photography of a crocodile skull from the Brisbane museum, reworked and edited in 3DCoat.
Rebuilt (with re symmetry)with the original natural errors of the original artefact.

Tuesday, September 1, 2009

Exploring Sculpts in 3DCoat

Some more recent work done using 3DCoat - rebuilding meshes generated from 3DSee-



Crocodile skull - blocked out.

Cow skull- is now moving into a more kutna hora feel with the addition of sculpted human femur-

Base vox of cowskull in progress.

Thursday, August 6, 2009

Rhonda Beta out



Well I have downloaded the beta of Rhonda and will have play this weekend - I just love the way the characters evolve it reminds me of the wire cars that kids used make back in the lowveld in Zimbabwe.

Monday, August 3, 2009

3D scanner Videos

David scanner:



Also downloaded a demo of this - will see if it is useable in my workflows

Tuesday, June 16, 2009

PlayTest - 3D Coat

Voxels, voxels I tell ya are the future, Ever since I played Outcast back in the 90's I have wanted em - now we do have em - 3D coat has a voxel sculpting section - which allows you to create holes lumps whatever you want - no restrictions- Just started playing around with it- In demo mode. Think it may well be worth a buy- has re-topology tools and UV mapping poly painting- the works bloody lovely and the interface is relatively normal and intuitive(Maya esque).

Wednesday, May 27, 2009

StGiles_V1.1




The original stone sculpture that this digital sculpt based on is in St Giles Cathedral in Edinburgh, Scotland a digital sculpt based on photogrammetric mesh data (generated by 3Dsee, based on an original photograph by David McKinnon). I then re- topologised and re-sculpted - intentionally ignoring the original photographic image. The head of the character in the relief is pure digital, sculpted for the scene, based off of a combination of deer and duiker skulls - a European and African hybrid.

Wednesday, May 20, 2009

Tuesday, April 28, 2009

CrowSkull Redux V1.1

Flower skull with atmosphere.

A (my) version of a memento mori (a reminder that we all will die)- combined with quetzalcoatl flower skull symbol- Old world meets new world skull symbol. All a part of my personal terror management.
I have got to reference my trip to Mexico way back in 98 when I went to
TeotihuacĂ n just outside of Mexico city (DF) .To me the combination of the skull and the, what I saw as flower petals made a long standing image - an archetype that I have revisited in this image.


This revisiting of birds and specifically bird skull imagery - there is something in the shape, a mask like quality that appears- the same mask shape was used by plague doctors in the middle ages. It all seems to tie in with death/life.

Tuesday, March 31, 2009